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Projects 

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Sound Localization Study
(In Progress)

Developed a binaural audio plugin in c++

Ambisonics Reverberation is included

Created a VR replica of the AlloSphere for the sound localization experiment (2025)

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Room acoustic parameters (T30, EDT, C50) generated by Meta XR Audio, Steam Audio, and Space3D were systematically benchmarked against ODEON.

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Created a MaxMSP patch that
can implement Object-based binaural
audio mixing

Created a self-made audio player app through MATLAB App Designer (2023)

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Enhancing Realism for Digital Piano Players: A Perceptual Evaluation of Head-Tracked Binaural Audio (2024)

Virtual Acoustics for
Immersive Audio

Certificate of Completion · CCRMA Summer Workshop, Stanford University (2025)

Created a voice-controlled game in MATLAB

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Completed recordings for 2 bands (2022)

Replicated digitally the Minimoog synthesizer in Pure Data  (Under Development & 2023)

Replicate the audio experience of target filtered playback devices in MATLAB (2022)

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Three sound design projects
were uploaded  (2023)

Represented 5.1 Virtual Surround Sound over Headphone in MATLAB (2023)

Composed an electronic music with patches made in Pure Data (2022)

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Composed and arranged a song performed in this musical (2021)

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