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PingKang Chen's Blog


Projects
Developed a binaural audio plugin in c++
Ambisonics Reverberation is included

Sound Localization Study
(In Progress)
Created a VR replica of the AlloSphere for the sound localization experiment (2025)
Room acoustic parameters (T30, EDT, C50) generated by Meta XR Audio, Steam Audio, and Space3D were systematically benchmarked against ODEON.
Created a MaxMSP patch that
can implement Object-based binaural
audio mixing

Virtual Acoustics for
Immersive Audio
Certificate of Completion · CCRMA Summer Workshop, Stanford University (2025)
Created a self-made audio player app through MATLAB App Designer (2023)
Completed recordings for 2 bands (2022)
Created a voice-controlled game in MATLAB
Enhancing Realism for Digital Piano Players: A Perceptual Evaluation of Head-Tracked Binaural Audio (2024)
Three sound design projects
were uploaded (2023)
Represented 5.1 Virtual Surround Sound over Headphone in MATLAB (2023)
Replicate the audio experience of target filtered playback devices in MATLAB (2022)
Composed and arranged a song performed in this musical (2021)
Composed an electronic music with patches made in Pure Data (2022)
Replicated digitally the Minimoog synthesizer in Pure Data (Under Development & 2023)
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