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PingKang Chen's Blog


Projects

Sound Localization Study
(In Progress)
Developed a binaural audio plugin in c++
Ambisonics Reverberation is included
Created a VR replica of the AlloSphere for the sound localization experiment (2025)
Room acoustic parameters (T30, EDT, C50) generated by Meta XR Audio, Steam Audio, and Space3D were systematically benchmarked against ODEON.
Created a MaxMSP patch that
can implement Object-based binaural
audio mixing
Created a self-made audio player app through MATLAB App Designer (2023)

Enhancing Realism for Digital Piano Players: A Perceptual Evaluation of Head-Tracked Binaural Audio (2024)
Virtual Acoustics for
Immersive Audio
Certificate of Completion · CCRMA Summer Workshop, Stanford University (2025)
Created a voice-controlled game in MATLAB
Completed recordings for 2 bands (2022)
Replicated digitally the Minimoog synthesizer in Pure Data (Under Development & 2023)
Replicate the audio experience of target filtered playback devices in MATLAB (2022)
Three sound design projects
were uploaded (2023)
Represented 5.1 Virtual Surround Sound over Headphone in MATLAB (2023)
Composed an electronic music with patches made in Pure Data (2022)
Composed and arranged a song performed in this musical (2021)
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